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Gaming is generally understood to have been invented by

      the Lydians, when they were under the pressure of a great

      famine. To divert themselves from dwelling on their

      sufferings, they contrived the balls, tables, &c. and, in

      order to bear their calamity the better, were accustomed to

      play for the whole day together, without interruption, that

      they might not be rack'd with the thought of food, which

      they could not obtain. It is not a little extraordinary that

      this invention, which was originally intended as a remedy

      for hunger, is now a very common cause of that very evil.

      "True,” said Merry well, as Sparkle concluded, though he did not like the satire upon his own favourite pursuit; “those delineations are correct, and the versification good, as far as it applies to the worst species of the gaminghouse.”

      “O,” said Tom, “then pray, Sir, which is the worst?”

      “Nonsense,” said Sparkle, “there is neither worse nor best; these Hells are all alike. Sharks, Greeks, Gamblers, Knowing Ones, Black-legs, and Levanters, are to be met with at them all, and they meet to bite one another's heads off.”

      “An admirable description, truly, of the company you are about to introduce us to, Gentlemen,” said Tallyho.

      “I don't understand Greeks, Hells, and Black-legs,” said Mortimer, “and should like an explanation.”

      “With all my heart,” replied Sparkle—“Hell is the general title now given to any well-known gaming-house, and really appears to be well chosen; for all the miseries that can fall to the lot of human nature, are to be found in those receptacles of idleness, duplicity, and villany. Gaming is an estate to which all the world has a pretence, though few espouse it who are willing to secure either their estates or reputations: and these Hells may fairly be considered as so many half-way houses to the Fleet or King's Bench Prisons, or some more desperate end. The love of play is the most incurable of insanities: robbery, suicide, and the extensive ruin of whole families, have been known to proceed from this unfortunate and fatal propensity.

      “Greeks, Gamblers, Knowing Ones, and Black-legs, are synonimous terms, applied to the frequenters of the modern Hells, or Gaming-houses, and may be distinguished from the rest of society by the following peculiarities in pursuits and manners.

      “The Greeks of the present day, though they may not lay claim to, or boast of all the attributes of the Greeks of antiquity, must certainly be allowed to possess that quality for which the latter were ever so celebrated, namely, cunning and wariness: for although no modern Greek can be said to have any resemblance to Achilles, Ajax, Patroclus, or Nestor, in point of courage, strength, fidelity, or wisdom, he may nevertheless boast of being a close copier of the equally renowned chief of Ithaca. You will find him in most societies, habited like a gentleman; his clothes are of the newest fashion, and his manners of the highest polish, with every appearance of candour and honour; while he subsists by unfair play at dice, cards, and billiards, deceiving and defrauding all those with whom he may engage; disregarding the professions of friendship and intimacy, which are continually falling from his lips.

      “To become a good Greek (which, by the way, is a contradiction) it will be found necessary to follow these instructions:

      “In the first place, lie should be able to command his temper; he should speak but little, and when he does mingle in conversation, he should most decidedly deprecate play, as a source of the greatest evil that can prey upon society, and elucidate its tendencies by striking examples which are well known to himself, and which are so forcibly impressed upon his recollection, that he is determined never to play deep again, but has no objection to a sociable and friendly game now and then, just to pass the time away a little agreeably. By this means he may readily mark down his man, and the game once in view, he should not appear too eager in the pursuit of it, but take good care, as the proverb says, to give a sprat, in order to catch a herring. This should be done by allowing some temporary success, before he make a final hit.

      “There is perhaps no art which requires so much of continual practice as that of Greekery. It is therefore necessary, that the professor should frequently exercise himself in private with cards and dice, in order that his digits may be trained to a proper degree of agility, upon which the success of his art principally depends. He should also be accustomed to work with some younger man than himself, who, having once been a pigeon, is become a naute, that is enlightened and will not peach—consequently, he serves as an excellent decoy to others.

      “To ascertain the property of the pigeon he intends to pluck, is another essential requisite; and when this important information is obtained, (which should be before he commences operations) he should affect the utmost liberality as to time, &c. and make a show of extending every honourable facility to his opponent, even by offers of pecuniary assistance; by which means, (if he should be fortunate enough to have it accepted) he may probably, by good management, obtain a legal security from him, and thus be enabled to fasten on his prey whenever he pleases.

      “The title of a military man, such as Captain, is very useful to the Greek, as it introduces him well to society, and if he has once held a commission in the army, so much the better. If not, it can be assumed, so that if any unpleasant regimental peculation should be introduced, he may place his hand on the left side of his breast, declare he is astonished and alarmed at the calumnious spirit of the times, shake his head, and interlard his conversation with common-place ejaculations; such as the following—Indeed—No—Why I know Harry very well—he's a bit of a blood—can it be possible—I should not have thought it—bless my heart—exactly so—good God—a devilish good joke tho'—that's very true, says I—so says he, &c. &c.

      “A Greek should be a man of some personal courage, never shrink from a row, nor be afraid to' fight a duel. He should be able to bully, bluster, swagger and swear, as occasion may require; nay, in desperate cases, such us peaching, &c. he should not object even to assassination. He should invite large parties to dine with him frequently, and have a particular sort of wine for particular companies. He should likewise be able to swallow a tolerable quantity of the juice of the grape himself, as well as know how to appear as if he were drinking, when he is merely passing the bottle, and so manage it passing, as to seem drunk at proper times. When good opportunities present themselves for the exercise of his art, and when a hit is really to be made, he should positively refuse to suffer play of any kind in his house, alleging that he has seen enough of it, and cut the concern. This serves to increase the desire for it in others. On any decisive occasion, when a train is known to be well laid, he should appear to be drunk before any one of the party; in which case he should take care beforehand to instruct his decoy to pluck the pigeon, while he, as a supposed observer, is betting with some one in the company, (of course an accomplice) and is also a loser.

      “Greeks, who know each other, are enabled to convey information by means of private signals, without uttering a word, and consequently without detection. At whist, or other games on the cards, fingers are admirable conveyancers of intelligence, and by dexterous performers are so managed, as to defy the closest scrutiny, so as to have the natural appearance of pliancy, while, among the knowing ones, their movements are actually deciding the fate of a rubber.”

      “Egad!” said Mortimer, “you seem to understand the business so well, I wonder you don't open shop.”

      “My knowledge,” continued Sparkle, “is but theoretical. I cannot boast of much practical information, for it is long since I shook the lucky castor.”

      “O, then, you are discontented because you have no luck.”

      “Not so,” said Sparkle, “for I never play very deep, so that, win or lose, I can never suffer much; but I am willing to give information to others, and with that view I have detailed the nature of the houses and the general character of their frequenters, according to my own conception of them.

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