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and when Nuada, having recovered, claimed the throne, he went to collect an army of the Fomorians, who assembled against the Tuatha Dé Danann. In the battle Indech wounded Ogma, and Balor slew Nuada, but was mortally wounded by Lug. Thereupon the Fomorians fled to their own region.

      The Tuatha Dé Danann remained masters of Ireland until the coming of the Milesians, so named from an eponymous Mile, son of Bile. Ith, having been sent to reconnoitre, was slain, and the Milesians now invaded Ireland in force. In spite of a mist raised by the Druids, they landed, and, having met the three princes who slew Ith, demanded instant battle or surrender of the land. The princes agreed to abide by the decision of the Milesian poet Amairgen, who bade his friends re-embark and retire for the distance of nine waves. If they could then effect a landing, Ireland was theirs. A magic storm was raised, which wrecked many of their ships, but Amairgen recited verses, fragments, perhaps, of some old ritual, and overcame the dangers. After their defeat the survivors of the Tuatha Dé Danann retired into the hills to become a fairy folk, and the Milesians (the Goidels or Scots) became ancestors of the Irish.

      "Ye are gods, and, behold, ye shall die, and the waves be upon you at last.

       In the darkness of time, in the deeps of the years, in the changes of things,

       Ye shall sleep as a slain man sleeps, and the world shall forget you for kings."

      The strife of Fomorians and Tuatha Dé Danann suggests the dualism of all nature religions. Demons or giants or monsters strive with gods in Hindu, Greek, and Teutonic mythology, and in Persia the primitive dualism of beneficent and hurtful powers of nature became an ethical dualism—the eternal opposition of good and evil. The sun is vanquished by cloud and storm, but shines forth again in vigour. Vegetation dies, but undergoes a yearly renewal. So in myth the immortal gods are wounded and slain in strife. But we must not push too far the analogy of the apparent strife of the elements and the wars of the gods. The one suggested the other, especially where the gods were elemental powers. But myth-making man easily developed the suggestion; gods were like men and "could never get eneuch o' fechtin'." The Celts knew of divine combats before their arrival in Ireland, and their own hostile powers were easily assimilated to the hostile gods of the aborigines.

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