Скачать книгу

ruddy glow,

      And childhood’s nest of gladness.

      The magic words shall hold thee fast:

      Thou shalt not heed the raving blast.

      And though the shadow of a sigh

      May tremble through the story,

      For ‘happy summer days’ gone by,

      And vanish’d summer glory—

      It shall not touch with breath of bale

      The pleasance of our fairy-tale.

      Table of Contents

      (As arranged before commencement of game)

      White

      pieces

      pawns

      ♖ Tweedledee

      Daisy ♙

      ♘ Unicorn

      Haigha ♙

      ♗ Sheep

      Oyster ♙

      ♕ W. Queen

      ‘Lily’ ♙

      ♔ W. King

      Fawn ♙

      ♗ Aged man

      Oyster ♙

      ♘ W. Knight

      Hatta ♙

      ♖ Tweedledum

      Daisy ♙

      Red

      pawns

      pieces

      ♟ Daisy

      Humpty Dumpty ♜

      ♟ Messenger

      Carpenter ♞

      ♟ Oyster

      Walrus ♝

      ♟ Tiger-lily

      R. Queen ♛

      ♟ Rose

      R. King ♚

      ♟ Oyster

      Crow ♝

      ♟ Frog

      R. Knight ♞

      ♟ Daisy

      Lion ♜

Chess board

      White Pawn (Alice) to play, and win in eleven moves.

       1. Alice meets R. Q.

       1. R. Q. to K. R.’s 4th

      2. Alice through Q.’s 3rd (by railway)

       ” to Q.’s 4th (Tweedledum and Tweedledee)

       2. W. Q. to Q. B.’s 4th (after shawl)

       3. Alice meets W. Q. (with shawl)

       3. W. Q. to Q. B.’s 5th (becomes sheep)

       4. Alice to Q.’s 5th (shop, river, shop)

       4. W. Q. to K. B.’s 8th (leaves egg on shelf)

       5. Alice to Q.’s 6th (Humpty Dumpty)

       5. W. Q. to Q. B.’s 8th (flying from W. Kt.)

       6. Alice to Q.’s 7th (forest)

       6. R. Kt. to K.’s 2nd (ch.)

       7. W. Kt. takes R. Kt.

       7. W. Kt. to K. B.’s 5th

       8. Alice to Q.’s 8th (coronation)

       8. R. Q. to K.’s sq. (examination)

       9. Alice becomes Queen

       9. Queens castle

       10 Alice castles (feast)

       10. W. Q. to Q. R.’s 6th (soup)

       11. Alice takes R. Q. & wins

      Preface to the 1896 Edition

      Table of Contents

      As the chess-problem, given on the previous page, has puzzled some of my readers, it may be well to explain that it is correctly worked out, so far as the moves are concerned. The alternation of Red and White is perhaps not so strictly observed as it might be, and the ‘castling’ of the three Queens is merely a way of saying that they entered the palace; but the ‘check’ of the White King at move 6, the capture of the Red Knight at move 7, and the final ‘checkmate’ of the Red King, will be found, by any one who will take the trouble to set the pieces and play the moves as directed, to be strictly in accordance with the laws of the game.

      For this sixty-first thousand, fresh electrotypes have been taken from the wood-blocks (which, never having been used for printing from, are in as good condition as when first cut in 1871), and the whole book has been set up afresh with new type. If the artistic qualities of this re-issue

Скачать книгу