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      1  Cover

      2  Introduction I.1. The first two revolutions I.2. The third revolution I.3. “Cloudification” of networks I.4. Conclusion

      3  1 Virtualization 1.1. Software networks 1.2. Hypervisors and containers 1.3. Kubernetes 1.4. Software networks 1.5. Virtual devices 1.6. Conclusion

      4  2 SDN (Software-Defined Networking) 2.1. The objective 2.2. The ONF architecture 2.3. NFV (Network Functions Virtualization) 2.4. OPNFV 2.5. Southbound interface 2.6. The controller 2.7. Northbound interface 2.8. Application layer 2.9. Urbanization 2.10. Conclusion

      5  3 Fabric, SD-WAN, vCPE, vRAN, vEPC 3.1. Fabrics control 3.2. NSX and VMware company 3.3. SD-WAN 3.4. vCPE 3.5. vRAN 3.6. vEPC

      6  4 Open Source Software for Networks 4.1. Open source software 4.2. Open Compute Project (OCP) 4.3. OPNFV 4.4. ONAP (Open Network Automation Protocol) 4.5. Open vSwitch 4.6. OpenDaylight platform 4.7. FD.io 4.8. PNDA 4.9. SNAS

      7  5 MEC 5.1. eNodeB and gNodeB virtualization 5.2. C-RAN

      8  6 Fog Networking 6.1. Fog architectures 6.2. Fog controllers 6.3. Fog and the Internet of Things 6.4. Conclusion on the Fog solution

      9  7 Skin Networking 7.1. Skin networking architecture 7.2. Virtual access points 7.3. Software LANs 7.4. Participatory Internet 7.5. Conclusion

      10  8 Software Network Automation 8.1. Automation of the implementation of software networks 8.2. Management of a complex environment 8.3. Multi-agent systems 8.4. Reactive agent systems 8.5. Active, programmable and autonomous networks 8.6. Autonomic networks 8.7. Conclusion

      11  9 New-generation Protocols 9.1. OpenFlow 9.2. VXLAN 9.3. NVGRE 9.4. MEF Ethernet 9.5. Carrier-Grade Ethernet 9.6. TRILL (Transparent Interconnection of a Lot of Links) 9.7. LISP (Locator/Identifier Separation Protocol) 9.8. Conclusion

      12  10 Mobile Cloud Networking, the Mobile Cloud and Mobility Control 10.1. Mobile Cloud Networking

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