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colleagues at the Riverton shipworks, only to have her grand plan undone by ambitious meddling on the part of her sole candidate for succession, Lirenda. The trap springs, but Arithon escapes into a grimward, chased by a company of men allied with Lysaer, under the captaincy of Sulfin Evend.

      5653—Lysaer’s wife Talith is murdered by a covert conspiracy in his own council, with her death made to appear as a suicide. Sulfin Evend survives the grimward and is appointed to the rank of Alliance Commander at Arms.

      The Koriathain fail to forge an alliance with Lysaer against Arithon, and in disgrace for her meddling, Lirenda decides to use the life debt owed by Fionn Areth to Elaira. The child is shapechanged to mature as Arithon’s double, to be used as bait in a second, more elaborate trap to achieve his capture.

      5654—Of their own accord, the Duke’s s’Brydion brothers, against Arithon’s better judgement, decide to avenge the mishap at Riverton. When their argument leads to injury, Arithon is awarded the service of two trusted s’Brydion retainers, Vhandon and Talvish.

      5654—Lysaer marries Lady Ellaine as a political expedient. On the day of the wedding, the s’Brydion vengeance plan destroys Lysaer’s fleet and his shipyard at Riverton. Sulfin Evend’s uncle, Raiett Raven, joins Alliance service as Lysaer’s advisor and is eventually appointed as High Chancellor of Etarra.

      5655—Lysaer and Ellaine’s child, Prince Kevor, is born.

      5667—Ellaine learns that her predecessor, Princess Talith, died as a victim of murder, arranged by Lysaer’s council at Avenor.

      5669—The Koriani plot to trap Arithon using Fionn Areth sends the boy into the town of Jaelot, where he is taken and condemned to death, mistaken for the Master of Shadow. Arithon is drawn ashore to prevent the death of an innocent accused in his stead. On winter solstice day, Fionn Areth is snatched from the scaffold. The Koriani conspiracy fails, with Lirenda disgraced and Elaira exonerated.

      Now desperate and dying, with no available successor, the Prime Matriarch seizes her moment and distracts the Fellowship Sorcerers by inciting a sweeping upset of the energetic balance of the world. Although she fails to take Arithon captive, she successfully resolves her predicament by taking over a younger candidate, Selidie, in possession. As ‘Selidie’ assumes the mantle of Prime power, the Sorcerers’ hands are tied. The upset has left the Mistwraith itself on the verge of escaping from containment, and other, equally dangerous predators left by the absent Paravian races pose further dangers.

      As the terrifying portents unleashed by Morriel’s meddling cause sweeping panic, young Prince Kevor settles the riot that erupts in Lysaer’s absence at Avenor. The brilliant statesmanship earns the young prince the love of the populace and the undying enmity of Lysaer’s High Priest, Cerebeld.

      5670—Fionn Areth’s idealistic belief that Arithon is a criminal spoils the free escape from Jaelot. Alone, under pursuit by Alliance troops and Koriathain, Arithon is set to flight over the mountains and into Daon Ramon Barrens.

      Young Prince Kevor is entrapped by the machinations of High Priest Cerebeld, and although he survives to become an adept of Ath’s Brotherhood, his presumed death sends his mother Ellaine into flight to escape Lysaer’s corrupt council at Avenor.

      While Dakar and Fionn Areth are diverted to Rockfell Peak to assist the short-handed Fellowship Sorcerers’ recontainment of the Mistwraith, the clans of Rathain, under Jieret, are left to face the combined Alliance war host, under command of Lysaer and Sulfin Evend. With their help, Arithon escapes the troop cordon that has closed to take him, but at cost of seven Companions’ lives and Jieret’s capture and execution by Lysaer.

      To evade capture, Arithon is driven into the dread maze under Kewar cavern, built by the Sorcerer Davien the Betrayer, whose hand originally caused the uprising that unseated the high kings and heated the conflict between town and clanborn. Arithon survives the arduous challenge of the maze, achieves mastery over the Mistwraith’s curse, and recovers his mage talent. He takes sanctuary there, under guest welcome of Davien.

      Defeated, since none dare follow Arithon’s passage through the maze, Lysaer and the disheartened remains of his troop depart for Avenor.

      After the successful reconfiguration of the wards containing the Mistwraith, Dakar and Fionn Areth resume their trip south to rendezvous with Feylind’s ship, with intent to sail and rejoin Arithon’s retainers, Vhandon and Talvish, who await them at Duke Bransian’s citadel at Alestron. The year is Third Age Year 5670.

Late Spring 5670 If feet that marched the earth to war could count their wounds by steel, and blood that scorched clean ground in gore could speak in words that feel, the cry would ring forevermore for mercy and repeal!—Masterbard’s lament for the widows of Dier Kenton Vale Arithon s’Ffalenn, Third Age Year 5652

       I. Wayfarers

      Inside the Kittiwake, randiest of the dock-side taverns in Shipsport, two hunted men were unlikely to find the space for anonymous privacy. Raucous sailhands and sweaty stevedores jammed every nook, accosted by swindling tricksters, and the steamy blandishments of the whores. Rumours and gossip spread faster than plague. If the venue posed risks, Dakar, the Mad Prophet, need only eavesdrop to learn that the merchant brig, Evenstar, had weighed anchor from Tharidor and resumed her run down the eastshore last fortnight.

      ‘Well, what did you expect? We’re a month overdue.’ Fionn Areth shoved back from the trestle, chafed raw. One shout from a sailhand might see him exposed. The wide-brimmed hat just acquired from a riverman scarcely masked his striking, sharp features and black hair. The prospect of extending their journey for two hundred more leagues, over roads mired to mud by spring thaws, would but worsen his already desperate straits. ‘We should be leaving. Now.’

      Yet the spellbinder stayed planted in moon-calf complacency. Slumped in his uncivilized, travel-stained jerkin, a pitcher of beer tucked in hand, Dakar crossed his mud-caked boots at the ankles. His stout bulk stayed wedged between a soused party of chandlers and a tattooed longshoreman amused by two doxies, who both vied for a perch in his lap.

      Their giggling raised Dakar to soulful envy. Lacking the coin to indulge his male itch, but with no dearth of copper for drinking, he tugged his snarled beard. The cinnamon strands now showed silver roots. He would soon be grey-headed. The legacy of his trials on Rockfell Peak: a harrowing entanglement in Fellowship magecraft that five brimming tankards still failed to erase from recalcitrant memory.

      Already busy demolishing the sixth, Dakar swiped foam from his moustache. His jaundiced attention refused to acknowledge the anxious companion across from him.

      Fionn Areth’s impatience exploded. Above the tap-room’s racketing noise, he let fly in his broad moorland accent, ‘If Evenstar’s gone, then where in the name of thrice-coupling fiends do we go to seek news of your master?’

      Heads turned. Laughter, dart games, and ribald conversation faltered at the teeming trestle. The Kittiwake’s roisterers were always impressed by the prospect of a picked fight.

      A fool’s move, to draw notice, since the subject just broached involved a despised royal fugitive. The towns feared Prince Arithon of Rathain as a sorcerer who practised fell rites and dark magecraft. On suspicion, his associates were likely to burn, condemned out of hand as collaborators.

      ‘Want to visit Sithaer’s eighth hell without setting foot out of Shipsport?’ Dakar gripped his tankard. He gulped down the contents, then topped up Fionn Areth’s half-pint. ‘Drink,’ he urged, hoping the young idiot would take the safe hint and succumb to a glassy-eyed stupor. ‘Trust me on this! You don’t want to risk disrupting the peace. The shoreside magistrate’s got a dungeon more wretched than anything you saw back in Jaelot. Spring tides flood the cells farthest down. You haven’t touched misery until you’ve languished neck deep, with hordes of rats scrambling onto your head to save themselves

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