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The only book to teach C++ programming with Microsoft Visual Studio! There's a reason why Ivor Horton's Beginning Visual C++ books dominate the marketplace. Ivor Horton has a loyal following who love his winning approach to teaching programming languages, and in this fully updated new edition, he repeats his successful formula. Offering a comprehensive introduction to both the standard C++ language and to Visual C++, he offers step-by-step programming exercises, examples, and solutions to deftly guide novice programmers through the ins and outs of C++ development. Introduces novice programmers to the current standard, Microsoft Visual C++ 2012, as it is implemented in Microsoft Visual Studio 2012 Focuses on teaching both the C++11 standard and Visual C++ 2012, unlike virtually any other book on the market Covers the C++ language and library and the IDE Delves into new features of both the C++11 standard and of the Visual C++ 2012 programming environment Features C++ project templates, code snippets, and more Even if you have no previous programming experience, you'll soon learn how to build real-world applications using Visual C++ 2012 with this popular guide.
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A practical guide to developing and deploying Near Field Communication (NFC) applications There has been little practical guidance available on NFC programming, until now. If you're a programmer or developer, get this unique and detailed book and start creating apps for this exciting technology. NFC enables contactless mobile communication between two NFC-compatible devices. It's what allows customers to pay for purchases by swiping their smartphones with Google Wallet, for example. This book shows you how to develop NFC applications for Android, for all NFC operating modes: reader/writer, peer-to-peer, and card emulation. The book starts with the basics of NFC technology, an overview of the Android OS, and what you need to know about the SDK tools. It then walks you through all aspects of NFC app development, including SE programming. You'll find all you need to create an app, including functioning, downloadable code and a companion website with additional content. Valuable case studies help you understand each operating mode in clear, practical detail. Shows programmers and developers how to develop Near Field Communication (NFC) applications for Android, including Secure Element (SE) programming Expert authors are NFC researchers who have a deep knowledge of the subject Covers app development in all NFC operating modes: reader/writer, peer-to-peer, and card emulation Includes valuable case studies that showcase several system design and analysis methods, such as activity diagram, class diagram, UML, and others Professional NFC Application Development for Android offers the clear, concise advice you need to create great applications for this emerging and exciting technology.
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The authoritative and timely guide to ALM from Microsoft insiders and MVPs Focused on the latest release of Visual Studio, this edition shows you how to use the Application Lifecycle Management (ALM) capabilities of Visual Studio 2012 to streamline software design, development, and testing. Divided into six main parts, this timely and authoritative title covers Team Foundation Server, stakeholder engagement, project management, architecture, software development, and testing. Whether serving as a step-by-step guide or a reference for designing software solutions, this book offers a nuts-and-bolts approach to using Microsoft's flagship development tools to solve real-world challenges throughout the application lifecycle. Coverage includes: INTRODUCTION TO APPLICATION LIFECYCLE MANAGEMENT WITH VISUAL STUDIO INTRODUCTION TO TEAM FOUNDATION SERVER TEAM FOUNDATION VERSION CONTROL TEAM FOUNDATION BUILD COMMON TEAM FOUNDATION SERVER INTRODUCTION TO BUILDING STORYBOARDING CAPTURING STAKEHOLDER FEEDBACK AGILE PLANNING AND TRACKING INTRODUCTION TO SOFTWARE ARCHITECTURE TOP-DOWN DESIGN WITH USE CASE ANALYZING APPLICATIONS USING USING LAYER DIAGRAMS TO MODEL INTRODUCTION TO SOFTWARE DEVELOPMENT UNIT TESTING CODE ANALYSIS, CODE METRICS PROFILING AND PERFORMANCE DEBUGGING WITH INTELLITRACE INTRODUCTION TO SOFTWARE TESTING MANUAL TESTING CODED USER INTERFACE TESTING WEB PERFORMANCE AND LOAD TESTING LAB MANAGEMENT Professional Application Lifecycle Management with Visual Studio 2012 offers a thoroughly revised and updated edition of the leading reference book on ALM.
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Erobern Sie die quadratisch praktisch bunte Welt Die Minecraft-Welt sieht zwar auf den ersten Blick einfach aus, doch das Überleben darin kann manchmal ganz schön schwer werden. Jacob Cordeiro zeigt Ihnen, wie es geht: Installieren Sie das Spiel, wählen Sie einen Server, erforschen Sie die Klötzchenwelt, gewinnen Sie kostbare Rohstoffe und bekämpfen Sie allerhand Monster und anderes Unheil. Außerdem erfahren Sie, wie Sie im Kreativ-Modus nicht nur die Welt nach Ihren Wünschen gestalten, sondern auch fliegen können, und mit welchen Strategien Sie im Abenteuer- und Hardcore-Modus am erfolgreichs -ten sind.
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Get up and running with Swift—swiftly Brimming with expert advice and easy-to-follow instructions, Swift For Dummies shows new and existing programmers how to quickly port existing Objective-C applications into Swift and get into the swing of the new language like a pro. Designed from the ground up to be a simpler programming language, it's never been easier to get started creating apps for the iPhone or iPad, or applications for Mac OS X. Inside the book, you'll find out how to set up Xcode for a new Swift application, use operators, objects, and data types, and control program flow with conditional statements. You'll also get the scoop on creating new functions, statements, and declarations, learn useful patterns in an object-oriented environment, and take advantage of frameworks to speed your coding along. Plus, you'll find out how Swift does away with pointer variables and how to reference and dereference variables instead. Set up a playground development environment for Mac, iPhone, iPad, and wearable computers Move an existing Objective-C program to Swift Take advantage of framework components and subcomponents Create an app that uses location, mapping, and social media Whether you're an existing Objective-C programmer looking to port your code to Swift or you've never programmed for Apple in the past, this fun and friendly guide gets you up to speed swiftly.
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The “unofficial official” guide to the Raspberry Pi, complete with creator insight Raspberry Pi User Guide, 3rdEdition contains everything you need to know to get up and running with Raspberry Pi. This book is the go-to guide for Noobs who want to dive right in. This updated third edition covers the model B+ Raspberry Pi and its software, additional USB ports, and changes to the GPIO, including new information on Arduino and Minecraft on the Pi. You’ll find clear, step-by-step instruction for everything from software installation and configuration to customizing your Raspberry Pi with capability-expanding add-ons. Learn the basic Linux SysAdmin and flexible programming languages that allow you to make your Pi into whatever you want it to be. The Raspberry Pi was created by the UK Non-profit Raspberry Pi Foundation to help get kids interested in programming. Affordable, portable, and utterly adorable, the Pi exceeded all expectations, introducing millions of people to programming since its creation. The Raspberry Pi User Guide, 3rd Edition helps you and your Pi get acquainted, with clear instruction in easy to understand language. Install software, configure, and connect your Raspberry Pi to other devices Master basic Linux System Admin to better understand nomenclature and conventions Write basic productivity and multimedia programs in Scratch and Python Extend capabilities with add-ons like Gertboard, Arduino, and more The Raspberry Pi has become a full-fledged phenomenon, popular with tinkerers, hackers, experimenters, and inventors. If you want to get started but aren’t sure where to begin, Raspberry Pi User Guide, 3rd Edition contains everything you need.
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Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer. Provides a project template for iOS and Android platforms Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more Offers explanation of full-function 2D and 3D graphics on embedded systems Addresses the principal technology for hardware-accelerated graphical rendering Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.
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Implement programming best practices from the ground up Imagine how much easier it would be to solve a programming problem, if you had access to the best practices from all the top experts in the field, and you could follow the best design patterns that have evolved through the years. Well, now you can. This unique book offers development solutions ranging from high-level architectural patterns, to design patterns that apply to specific problems encountered after the overall structure has been designed, to idioms in specific programming languages–all in one, accessible, guide. Not only will you improve your understanding of software design, you'll also improve the programs you create and successfully take your development ideas to the next level. Pulls together the best design patterns and best practices for software design into one accessible guide to help you improve your programming projects Helps you avoid re-creating the wheel and also meet the ever-increasing pace of rev cycles, as well as the ever-increasing number of new platforms and technologies for mobile, web, and enterprise computing Fills a gap in the entry-level POSA market, as well as a need for guidance in implementing best practices from the ground up Save time and avoid headaches with your software development projects with Pattern-Oriented Software Architecture For Dummies.
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If you’ve got incredible iOS ideas, get this book and bring them to life! iOS 7 represents the most significant update to Apple’s mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That’s where iOS App Development For Dummies comes in! Whether you’re a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd. Walks you through joining Apple’s developer program, downloading the latest SDK, and working with Apple’s developer tools Explains the key differences between iPad and iPhone apps and how to use each device’s features to your advantage Shows you how to design your app with the end user in mind and create a fantastic user experience Covers using nib files, views, view controllers, interface objects, gesture recognizers, and much more There’s no time like now to tap into the power of iOS – start building the next big app today with help from iOS App Development For Dummies!
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Complete coverage of all key .NET 4 and Visual Studio 2010 languages and technologies .NET 4 is Microsoft's latest version of their core programming platform, and Visual Studio 2010 is the toolset that helps write .NET 4 applications. This comprehensive resource offers one-stop shopping for all you need to know to get productive with .NET 4. Experienced author and .NET guru Mitchel Sellers reviews all the important new features of .NET 4, including .NET charting and ASP.NET charting, ASP.NET dynamic data and jQuery, and the addition of F# as a supported package language. The expansive coverage is divided into six distinctive parts for easy navigation, and addresses: Visual Studio 2010, .NET 4, ASP.NET, the C# language, the VB.NET language, and the new F# language. A practical approach and complete examples round out this much-needed reference. Focuses on the new and important features of the latest version Microsoft's core programming platform-.NET 4-as well as Visual Studio 2010, which allows you to write .NET 4 applications Provides comprehensive coverage divided into six parts: Visual Studio 2010, .NET 4, ASP.NET, the C# language, the VB.NET language, and the new F# language Discusses Visual Studio snippets and templates, .NET charting components, the .NET framework and WPF, LINQ, and the Entity framework Explores various aspects of Visual Basic 2010, such as multi-line lambdas, auto-implemented properties, nullable optional parameters, and more This investigative look at .NET 4 and Visual Studio 2010 will help you identify and isolate key elements that can benefit you immediately.